// Modules to control application life and create native browser window
const {app, BrowserWindow} = require('electron')
const path = require('path')

function createWindow () {
  // Create the browser window.
  const mainWindow = new BrowserWindow({
    width: 1000,
    height: 800,
    webPreferences: {
      preload: path.join(__dirname, 'preload.js'),
      nodeIntegration:true,
      webviewTag:true
    }
  })
  // and load the index.html of the app.
  //mainWindow.loadURL("https://ke.qq.com/webcourse/index.html?cid=1226880&term_id=101323580&lite=1&from=800021724")
  mainWindow.loadFile(path.join(__dirname,'index.html'))
 

}
// mainWindow.on('closed',() =>{
//   console.log("mainWindow")
//   mainWindow = null;
// })

// This method will be called when Electron has finished
// initialization and is ready to create browser windows.
// Some APIs can only be used after this event occurs.
app.whenReady().then(createWindow)
//
app.on('ready',()=>{
  console.log("ready")
})
// Quit when all windows are closed.
app.on('window-all-closed', function () {
  // On macOS it is common for applications and their menu bar
  // to stay active until the user quits explicitly with Cmd + Q
  console.log("window-all-closed")
  if (process.platform !== 'darwin') app.quit()
})

app.on('activate', function () {
  // On macOS it's common to re-create a window in the app when the
  // dock icon is clicked and there are no other windows open.
  console.log("activate")
  if (BrowserWindow.getAllWindows().length === 0) createWindow()
})

// In this file you can include the rest of your app's specific main process
// code. You can also put them in separate files and require them here.
